About Me

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I've worked in the games industry for over 10 years. I've worked on most platforms in most genres and in most disciplines to some extent. These include: 3D Modelling, Texturing, UI Graphics, VFX, Animation, Design, Scripting and concept work. I currently work at Electronic Arts UK (Guildford) as a 3D Environment Artist.

My 3rd game developed at Infogrames/Atari... Circa 2002


MicroMachines was a great project to work on. I got to do a lot of different things, working in a variety of different fields including, 3D Modelling, Designing, Texturing and scripting of 2 tracks (ToyTown Sci-fi and Perilous Places), 3D Modelling and Texturing of vehicles as well as creating the VFX for the game via a bespoke Particle Editor.

Here's a Youtube video of the game in action. The first track is part of the Perilous Places level I built.

Here's some old presentation material I found of this game. Showing a decent array of vehicles and some nice Maya and Editor shots.





Here's a short presentation video I found for Perilous Places. Excuse the low resolution of the video its from a looooong time ago. :)



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